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“IT’S LIKE A WALK IN THE PARK” - ON WHY ARE WALKING SIMULATORS SO CONTROVERSIAL

Paweł GRABARCZYK1

Man and Nature – Changing Relations

Publication language: Polish

Journal article

Transformations No. 3-4 (90-91) 2016 Publication date: 20 November 2016

Article No. 20161120171156847

Keywords: computer games, indie games, walking simulators, classification decisions, ergodic continuum

Abstract The paper is devoted to controversies in computer games studies connected with game classification and characteristics. Controversies on walking simulators are discussed in depth; also historical roots of these games and their ergodicity.

  1. IT University, Copenhagen

    E-mail: pagrab@gmail.com